HiveMind
ConnectionStateUI.h
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1 #ifndef CONNECTIONSTATEUI_H_
2 #define CONNECTIONSTATEUI_H_
3 
5 
7  public:
9  ~ConnectionStateUI() = default;
10 
11  void setConnectionState(ConnectionState state) override;
12 
13  private:
15 };
16 
17 #endif // CONNECTIONSTATEUI_H_
ConnectionStateUI::~ConnectionStateUI
~ConnectionStateUI()=default
IConnectionStateUI
Manages UI of the connection state with the host and informs the user via LEDs.
Definition: IConnectionStateUI.h:7
IApplicationInterface
Definition: IApplicationInterface.h:7
ConnectionStateUI::ConnectionStateUI
ConnectionStateUI(IApplicationInterface &appInterface)
Definition: ConnectionStateUI.cpp:3
ConnectionStateUI::m_appInterface
IApplicationInterface & m_appInterface
Definition: ConnectionStateUI.h:14
ConnectionState
ConnectionState
Definition: SystemStates.h:4
ConnectionStateUI::setConnectionState
void setConnectionState(ConnectionState state) override
Sets the state of the connection.
Definition: ConnectionStateUI.cpp:6
ConnectionStateUI
Definition: ConnectionStateUI.h:6
IConnectionStateUI.h