HiveMind
DeviceStateUI.h
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1 #ifndef DEVICESTATEUI_H_
2 #define DEVICESTATEUI_H_
3 
5 
6 class DeviceStateUI : public IDeviceStateUI {
7  public:
9  ~DeviceStateUI() = default;
10 
11  void setDeviceState(DeviceState state) override;
12 
13  private:
15 };
16 
17 #endif // DEVICESTATEUI_H_
IApplicationInterface
Definition: IApplicationInterface.h:7
DeviceStateUI::~DeviceStateUI
~DeviceStateUI()=default
IDeviceStateUI.h
DeviceStateUI::m_appInterface
IApplicationInterface & m_appInterface
Definition: DeviceStateUI.h:14
DeviceStateUI::setDeviceState
void setDeviceState(DeviceState state) override
Sets the state of the device.
Definition: DeviceStateUI.cpp:5
DeviceStateUI::DeviceStateUI
DeviceStateUI(IApplicationInterface &appInterface)
Definition: DeviceStateUI.cpp:3
DeviceStateUI
Definition: DeviceStateUI.h:6
IDeviceStateUI
Manages UI of the device state and informs the user via the board display.
Definition: IDeviceStateUI.h:7
DeviceState
DeviceState
Definition: SystemStates.h:6