HiveMind
RemoteHandshakeUI.h
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1 #ifndef REMOTEHANDSHAKEUI_H_
2 #define REMOTEHANDSHAKEUI_H_
3 
6 
8  public:
10  ~RemoteHandshakeUI() = default;
11 
12  void handshake(bool handshaked) override;
13 
14  private:
16 };
17 
18 #endif // REMOTEHANDSHAKEUI_H_
IApplicationInterface.h
RemoteHandshakeUI
Definition: RemoteHandshakeUI.h:7
RemoteHandshakeUI::RemoteHandshakeUI
RemoteHandshakeUI(IApplicationInterface &appInterface)
Definition: RemoteHandshakeUI.cpp:3
IApplicationInterface
Definition: IApplicationInterface.h:7
IHandshakeUI
Manages the interface if a device was handshaked (greeted) with or not. Lights the appropriate LED to...
Definition: IHandshakeUI.h:6
RemoteHandshakeUI::handshake
void handshake(bool handshaked) override
Sets the handshake status of the device.
Definition: RemoteHandshakeUI.cpp:6
RemoteHandshakeUI::~RemoteHandshakeUI
~RemoteHandshakeUI()=default
IHandshakeUI.h
RemoteHandshakeUI::m_appInterface
IApplicationInterface & m_appInterface
Definition: RemoteHandshakeUI.h:15