HiveMind
src
interloc
include
interloc
RelativePosition.h
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#ifndef __RELATIVEPOSITION_H__
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#define __RELATIVEPOSITION_H__
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#include <cstdint>
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struct
RelativePosition
{
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uint16_t
m_robotId
;
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float
m_distance
;
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float
m_angle
;
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float
m_angleRealMean
;
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float
m_angleImaginaryMean
;
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bool
m_isInLineOfSight
;
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};
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#endif //__RELATIVEPOSITION_H__
RelativePosition::m_angleRealMean
float m_angleRealMean
Definition:
RelativePosition.h:19
RelativePosition::m_isInLineOfSight
bool m_isInLineOfSight
Definition:
RelativePosition.h:22
RelativePosition::m_angle
float m_angle
Angle of other agent in current agent frame (in degrees)
Definition:
RelativePosition.h:17
RelativePosition
Definition:
RelativePosition.h:6
RelativePosition::m_robotId
uint16_t m_robotId
Definition:
RelativePosition.h:7
RelativePosition::m_angleImaginaryMean
float m_angleImaginaryMean
Definition:
RelativePosition.h:20
RelativePosition::m_distance
float m_distance
Distance in meters.
Definition:
RelativePosition.h:12
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